filename : p_Nae03b.pdf entry : abstract pages : 275-276 year : 2003 title : The blue-c Distributed Scene Graph author : Martin Naef, Edouard Lamboray, Oliver Staadt, Markus Gross booktitle : Proceedings of IEEE Virtual Reality 2003 editor : Jim Chen, Bernd Froehlich, Bowen Loftin, Ulrich Neumann, Haruo Takemura publisher : IEEE Computer Society Press language : english month : March keywords : Distributed graphics, scene graph, collaborative virtual environments, networked virtual reality abstract : In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Performer toolkit to provide a distributed scene graph maintaining full synchronization down to vertex and texel level. We propose a synchronization scheme including customizable, relaxed locking mechanisms. We demonstrate the functionality of our toolkit with two prototype applications in our high-performance virtual reality and visual simulation environment.