filename : vis95 title : Fast Multiresolution Surface Meshing author : M. H. Gross, R. Gatti and O. Staadt type : inproceedings organization : Institute for Information Systems, ETH Zürich month : July year : 1995 booktitle : Proceedings of the IEEE Visualization '95 (to appear) keywords : Surface Meshing, Polygonal Approximations, Level-of-Detail, Quadtrees, Wavelet Transforms, Wavelet Space Filtering, Biorthogonal Wavelets, Mean-Square Error, Digital Terrain Modeling language : English pages : 8 abstract: We present a new method for adaptive surface meshing and triangulation which controls the local level-of-detail of the surface approximation by local spectral estimates. These estimates are determined by a wavelet representation of the surface data. The basic idea is to decompose the initial data set by means of an orthogonal or semi-orthogonal tensor product wavelet transform (WT) and to analyze the resulting coefficients. In surface regions, where the partial energy of the resulting coefficients is low, the polygonal approximation of the surface can be performed with larger triangles without loosing too much fine grain details. However, since the localization of the WT is bound by the Heisenberg principle the meshing method has to be controlled by the detail signals rather than directly by the coefficients. The dyadic scaling of the WT stimulated us to build an hierarchical meshing algorithm which transforms the initially regular data grid into a quadtree representation by rejection of unimportant mesh vertices. The optimum triangulation of the resulting quadtree cells is carried out by selection from a look-up table. The tree grows recursively as controlled by detail signals which are computed from a modified inverse WT.